A Love Letter to the Classics

The development team has grown up with, and holds a deep love for, the JRPG genre.  “WITCH” was made in adoration of those games and the impact they have had on us, and our goal is to offer a nostalgic return to form, while allowing room for modernization.

A Cast of Witches

An all-female team of playable characters, each with their own unique skills and abilities, with magic at the core.

Redesigned ``Classes``

Our non-typical magic using classes have been completely redesigned to utilize magic, like an Engineer who uses telekinetic magic to build intricate gadgets on the fly. Even our typical magic classes have been reworked to fit each character, including a Floramancer who is able to control nature and plant life around her.

2D in 3D

“WITCH” is presented as a 2D in 3D approach with beautifully rendered worlds and high quality pixel character sprites give a perfect balance of nostalgia and modern visuals.

Every Story is Important

Through a deep focus on storytelling and character building, every character has a story to tell, and their own connections they form throughout the game.

City-Building Engine

Rebuild a war-torn town into a Sanctuary for mages with our city-building system.  Watch as your decisions directly affect a safe haven that becomes a stronghold.

Automated City Building Option

Don’t want to worry about building your city? Automate the rebuilding process to enjoy the story without worry of managing Sanctuary. The choice of how you play is yours to make.

Fully Voice Acted

Full voice acting for scenes and dialogue with a cast ranging from untapped talent to industry professionals, bringing the characters and world to life.

More To Be Announced!

As development continues, more will be announced about Witch and it’s features. Follow us on social media or come back often to see the updates and new additions to the game!